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Tags give the ability to mark specific points in history as being important
v0.1.8
d1edb3d2
·
Moved the base config here and adjusted some namings
·
Dec 05, 2024
v0.1.7
e5967806
·
Added lobby modes for circular and rng positioning of the players for each round
·
Dec 04, 2024
v0.1.6
ec067e6a
·
Making the debug lvl depend on the debug setting of the game server
·
Nov 28, 2024
v0.1.5
1dc68b78
·
Probably found the bug, and locked the wrong mutex
·
Nov 25, 2024
v0.1.4
da8b5d69
·
Trying to fix a bug introduced with DC changes, where the lobby wont add...
·
Nov 25, 2024
v0.1.3
f1b3415a
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Moved the location from which the disconnect is communicated to the game-server
·
Nov 25, 2024
v0.1.2
9d5c155d
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Making it so that the lobby doesn't end if a player disconnected. Added the...
·
Nov 25, 2024
v0.1.1
23d9344e
·
Added the property 'Map' to the lobby, since the same game might be played on...
·
Oct 29, 2024
v0.1.0
72a8bdaa
·
The Port to host the broker was still hard-coded by accident. Changed it to be configurable
·
Oct 24, 2024
v0.0.13
d7d30bc9
·
well guess again. implemented SetLogger wrong. Fixed
·
Oct 15, 2024
v0.0.12
79d5dbf0
·
Further nil-pointer mitigations to loggers
·
Oct 15, 2024
v0.0.11
f9913786
·
Adding logger init if none set
·
Oct 15, 2024
v0.0.10
b02ef8b9
·
forgot to change one reference after restructure
·
Oct 15, 2024
v0.0.9
0801d5da
·
Getting rid of the api/ structure
·
Oct 15, 2024
v0.0.8
6edafbdf
·
Swapped to go version 1.23 and changed the logger to log/slog
·
Oct 15, 2024
v0.0.7
5fbf70bc
·
removed log spam on reading cmd
·
Oct 11, 2024
v0.0.6
de7edd9d
·
moved the files around to get rid of useless submodules
·
Oct 10, 2024
api/v0.0.5
b16d1041
·
changed the namespace of the git repo
·
Oct 10, 2024
v0.0.5
b16d1041
·
changed the namespace of the git repo
·
Oct 10, 2024
v0.0.3
a7020f91
·
forgot the init boolean oops
·
Oct 08, 2024
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